2H and 6P will both combo into shinken - 2H in particular is very useful since Haehyun can gatling from 2K Jack-O is a setplay character. The activation range is also decently large which allows her to harass 6-frame characters. This is a work in progress so feel free to add players who you think may belong here NA: FlashMetroid/flash Stankboy/stankboys Kizzie Kay JP: Ain I-No is a fragile aerial rushdown character who wrecks the opponent with mind-blending 50/50 mix-ups and low-profile moves. : Pros: Cons: Hoverdash Mixup: I-No's hoverdash gives her incredible high/low mix-up options and cross-up options with the j.D FDC "Faultless Defense Cancel", by buffering and holding 2 attacks inputs, it automatically cancels an airdash Ramlethal Valentine, classified as a Shooting type, is a Brigadier who controls the mid-range with her two swords. Beats rolls cleanly where f.M does not, but 2U is a better punish thanks to its knockdown and Vira's setplay. Big Damage: May can deal very high damage and stun consistently from simple They can easily accommodate She is a very mobile rushdown and setplay character that works well both on the ground and in the air, and specializes in charging at the opponent. 2H and 6P will both combo into shinken - 2H in particular is very useful since Haehyun can gatling from 2K Basic 2K / 5K confirm into yoyo setplay. : Pros: Cons: Hoverdash Mixup: I-No's hoverdash gives her incredible high/low mix-up options and cross-up options with the j.D FDC "Faultless Defense Cancel", by buffering and holding 2 attacks inputs, it automatically cancels an airdash But I didn't run to Twitter like this little bitch here. 2H and 6P will both combo into shinken - 2H in particular is very useful since Haehyun can gatling from 2K Arc System Works has announced that the Guilty Gear Strive Cross-Platform Beta is launching on October 13, 2022 on PS5, PS4 and PC . : Pros: Cons: Aggressive Neutral: Strong zoning game due to size of normals and spells, which lets her control space efficiently. Guilty Gear -Strive-Three weeks later, May is celebrating alongside April, extremely good air mobility, and her oceanic moveset. Testament is classified as a Balance type, and is a tricky zoner capable of controlling the pace of a match with their Succubus setplay and projectile-based neutral. This means it is possible for Chipp to airdash in for jump-in starters such as j.H or j.2K.Although Chipp has many options from this position, some characters have anti If Raven has 100 meter, he can do dash super > OTG stab super as a guts crush option. Can combo anything if she has the right elements. Frightening Pressure: : Pros: Cons: Dominant Midrange: f.S, 2S, and 5H are some of the safest attacks in neutral, being fast, disjointed, safe on block, with huge range. ; Corner Carry: Virtually every Level Attribute; 2: 2H Guilty Gear -Strive-Main Page; Frame Data; Guilty Gear Xrd REV 2. Big Damage: May can deal very high damage and stun consistently from simple Can combo anything if she has the right elements. Guilty Gear -Strive-Three weeks later, May is celebrating alongside April, extremely good air mobility, and her oceanic moveset. You have to put in a toooon more effort if you try to win the regular way of playing neutral and getting conversions off hits. Bridget is classified as a Balance type who utilizes strong pokes and mobility to set the range and speed of the match to her preference. Far reaching disjointed sword swing with good range and startup. Alpha Blade Diagonal (236K) Guard:All Startup: 27 Recovery: 17 Advantage:-2 will cross up standing opponents (not in the corner) and will put Chipp immediately airborne with his air options still available. You have to put in a toooon more effort if you try to win the regular way of playing neutral and getting conversions off hits. I-No is a fragile aerial rushdown character who wrecks the opponent with mind-blending 50/50 mix-ups and low-profile moves. You can search for and try out combos created by other players, too. Simple, fast mid-range poke. : Pros: Cons: Dominant Midrange: f.S, 2S, and 5H are some of the safest attacks in neutral, being fast, disjointed, safe on block, with huge range. Ramlethal's f.S is almost essential to her neutral, so much so that many choose to keep an non-deployed f.S equipped at all times outside of her corner game. Against some characters with light weights or weird hurtboxes, Raven can have trouble ending his corner combos in knockdowns: dash super can be an expensive but stable alternative to those combos. Suffocating Corner Pressure: Bajoneto's secondary explosion in the corner allows Ramlethal to easily assert : Pros: Cons: Dominant Midrange: f.S, 2S, and 5H are some of the safest attacks in neutral, being fast, disjointed, safe on block, with huge range. If Raven has 100 meter, he can do dash super > OTG stab super as a guts crush option. : Pros: Cons: Screen Control: Bridget sports some of the longest reaching normals in the game, alongside Stop and Dash as a poke or as a delayed trap that allows her to hold her preferred space. Learn new combos, and challenge yourself to difficult ones! Suffocating Corner Pressure: Bajoneto's secondary explosion in the corner allows Ramlethal to easily assert Bridget is classified as a Balance type who utilizes strong pokes and mobility to set the range and speed of the match to her preference. Work against most characters of a selected weight or hurt box type; Guilty Gear Strive's input storage is very lenient, and it actually caters for any order of the buttons when kara canelling. Ramlethal's f.S is almost essential to her neutral, so much so that many choose to keep an non-deployed f.S equipped at all times outside of her corner game. Her damage output is extremely high because she has Shinken Guard: Mid Startup: 12-24 Recovery: 24 Advantage:-11 (623K~1/4/7 aka Four Tigers Sword (Reverse)), a high damage, normal hit launcher that loops into itself. Against some characters with light weights or weird hurtboxes, Raven can have trouble ending his corner combos in knockdowns: dash super can be an expensive but stable alternative to those combos. Testament is classified as a Balance type, and is a tricky zoner capable of controlling the pace of a match with their Succubus setplay and projectile-based neutral. Basic 2K / 5K confirm into yoyo setplay. Arc System Works will host a free-to-play cross-platform network beta test for Guilty Gear: Strive across PlayStation 5, PlayStation 4, and PC from October 14 at 6:00 p.m. PT / 9:00 p.m. Arc System Works will host a free-to-play cross-platform network beta test for Guilty Gear: Strive across PlayStation 5, PlayStation 4, and PC from October 14 at 6:00 p.m. PT / 9:00 p.m. Easy Combo Game: Strong and consistent conversions off of normals and spells. This is a work in progress so feel free to add players who you think may belong here NA: FlashMetroid/flash Stankboy/stankboys Kizzie Kay JP: Ain Alpha Blade Diagonal (236K) Guard:All Startup: 27 Recovery: 17 Advantage:-2 will cross up standing opponents (not in the corner) and will put Chipp immediately airborne with his air options still available. : Pros: Cons: Neutral Princess: Great ability to control space thanks to her Beach Ball and Applause for the Victim mechanics. Alpha Blade Diagonal (236K) Guard:All Startup: 27 Recovery: 17 Advantage:-2 will cross up standing opponents (not in the corner) and will put Chipp immediately airborne with his air options still available. Suffocating Corner Pressure: Bajoneto's secondary explosion in the corner allows Ramlethal to easily assert Jack-O is a setplay character. I didn't like when I was learning how to play a game, by playing the same individual over and over until the shit started clicking when they switched characters after 4 wins in a row. They can easily accommodate Learn new combos, and challenge yourself to difficult ones! After a hard knockdown, teching is disabled briefly, allowing the player who is on the offensive more time to set up a meaty, a mix Great for pokes and long range punishes. Nine the Phantom uses her large range and spells for setplay and space control. Against some characters with light weights or weird hurtboxes, Raven can have trouble ending his corner combos in knockdowns: dash super can be an expensive but stable alternative to those combos. Easy Combo Game: Strong and consistent conversions off of normals and spells. Far reaching disjointed sword swing with good range and startup. She is a very mobile rushdown and setplay character that works well both on the ground and in the air, and specializes in charging at the opponent. The activation range is also decently large which allows her to harass 6-frame characters. The beta test will be held using a separate application from the Guilty Gear -Strive- game, which will be available for download from the stores on each platform. Ramlethal Valentine, classified as a Shooting type, is a Brigadier who controls the mid-range with her two swords. You can search for and try out combos created by other players, too. It doesn't have much reward non-counterhit, but it is still by far one of Ramlethal's better pokes. Work against most characters of a selected weight or hurt box type; Guilty Gear Strive's input storage is very lenient, and it actually caters for any order of the buttons when kara canelling. 41,466 1.21: 2K / 5K > 6H > j.236S / H > 2H > 214K > c.S (2) > 5D > 5[D] Corner 189 All Guilty Gear -Strive- |OT| Heaven or Habbo Hotel Thread starter BackwardCap; Start date Jun 5, 2021; OT ; Discussion. Level Attribute; 2: 2H Guilty Gear -Strive-Main Page; Frame Data; Guilty Gear Xrd REV 2. : Pros: Cons: Dominant Midrange: f.S, 2S, and 5H are some of the safest attacks in neutral, being fast, disjointed, safe on block, with huge range. Ramlethal Valentine, classified as a Shooting type, is a Brigadier who controls the mid-range with her two swords. ; Corner Carry: Virtually every : Pros: Cons: Hoverdash Mixup: I-No's hoverdash gives her incredible high/low mix-up options and cross-up options with the j.D FDC "Faultless Defense Cancel", by buffering and holding 2 attacks inputs, it automatically cancels an airdash If Raven has 100 meter, he can do dash super > OTG stab super as a guts crush option. Her damage output is extremely high because she has Shinken Guard: Mid Startup: 12-24 Recovery: 24 Advantage:-11 (623K~1/4/7 aka Four Tigers Sword (Reverse)), a high damage, normal hit launcher that loops into itself. Ramlethal Valentine, classified as a Shooting type, is a Brigadier who controls the mid-range with her two swords. : Pros: Cons: Aggressive Neutral: Strong zoning game due to size of normals and spells, which lets her control space efficiently. You can search for and try out combos created by other players, too. Create and share your own original combos and setplay! Frightening Pressure: I didn't like when I was learning how to play a game, by playing the same individual over and over until the shit started clicking when they switched characters after 4 wins in a row. Nine the Phantom uses her large range and spells for setplay and space control. I didn't like when I was learning how to play a game, by playing the same individual over and over until the shit started clicking when they switched characters after 4 wins in a row. This means it is possible for Chipp to airdash in for jump-in starters such as j.H or j.2K.Although Chipp has many options from this position, some characters have anti Create and share your own original combos and setplay! Level Attribute; 2: 2H Guilty Gear -Strive-Main Page; Frame Data; Guilty Gear Xrd REV 2. Haehyun is a character of extremes. : Pros: Cons: Neutral Princess: Great ability to control space thanks to her Beach Ball and Applause for the Victim mechanics. Learn new combos, and challenge yourself to difficult ones! If Raven has 100 meter, he can do dash super > OTG stab super as a guts crush option. Jack-O is a setplay character. It doesn't have much reward non-counterhit, but it is still by far one of Ramlethal's better pokes. 41,466 1.21: 2K / 5K > 6H > j.236S / H > 2H > 214K > c.S (2) > 5D > 5[D] Corner 189 All Easy Combo Game: Strong and consistent conversions off of normals and spells. May is a mobile rushdown/setplay hybrid who controls space both on the ground and in the air with big, painful normals and obstructing special moves. : Pros: Cons: Versatile: Testament boasts good zoning potential with their far reaching normals and Unholy Diver as well as solid up-close pressure with Stain State. Her damage output is extremely high because she has Shinken Guard: Mid Startup: 12-24 Recovery: 24 Advantage:-11 (623K~1/4/7 aka Four Tigers Sword (Reverse)), a high damage, normal hit launcher that loops into itself. The activation range is also decently large which allows her to harass 6-frame characters. : Pros: Cons: Dominant Midrange: f.S, 2S, and 5H are some of the safest attacks in neutral, being fast, disjointed, safe on block, with huge range. Haehyun is a character of extremes. Suffocating Corner Pressure: Bajoneto's secondary explosion in the corner allows Ramlethal to easily assert You have to put in a toooon more effort if you try to win the regular way of playing neutral and getting conversions off hits. Not a traditional 5P, instead more akin to other characters' 5K.For lack of a 2D gatling it cannot combo into Hard Knockdown A knockdown that forces the character into a prolonged knockdown state. The easiest way to find footage is to search for the player name in youtube with the title of "Guilty Gear Strive High Level Play", unless they create their own content which you can access. Big Damage: May can deal very high damage and stun consistently from simple Ramlethal Valentine, classified as a Shooting type, is a Brigadier who controls the mid-range with her two swords. : Pros: Cons: Dominant Midrange: f.S, 2S, and 5H are some of the safest attacks in neutral, being fast, disjointed, safe on block, with huge range. May is a mobile rushdown/setplay hybrid who controls space both on the ground and in the air with big, painful normals and obstructing special moves. This means it is possible for Chipp to airdash in for jump-in starters such as j.H or j.2K.Although Chipp has many options from this position, some characters have anti The beta test will be held using a separate application from the Guilty Gear -Strive- game, which will be available for download from the stores on each platform. The easiest way to find footage is to search for the player name in youtube with the title of "Guilty Gear Strive High Level Play", unless they create their own content which you can access. : Pros: Cons: Versatile: Testament boasts good zoning potential with their far reaching normals and Unholy Diver as well as solid up-close pressure with Stain State. When someone switched characters, it retarded my progress and kind of sorta frustrated me. Against some characters with light weights or weird hurtboxes, Raven can have trouble ending his corner combos in knockdowns: dash super can be an expensive but stable alternative to those combos. Against some characters with light weights or weird hurtboxes, Raven can have trouble ending his corner combos in knockdowns: dash super can be an expensive but stable alternative to those combos. Create and share your own original combos and setplay! Haehyun is a character of extremes. If Raven has 100 meter, he can do dash super > OTG stab super as a guts crush option. : Pros: Cons: Aggressive Neutral: Strong zoning game due to size of normals and spells, which lets her control space efficiently. The beta test will be held using a separate application from the Guilty Gear -Strive- game, which will be available for download from the stores on each platform. Beats rolls cleanly where f.M does not, but 2U is a better punish thanks to its knockdown and Vira's setplay. Arc System Works has announced that the Guilty Gear Strive Cross-Platform Beta is launching on October 13, 2022 on PS5, PS4 and PC . Arc System Works will host a free-to-play cross-platform network beta test for Guilty Gear: Strive across PlayStation 5, PlayStation 4, and PC from October 14 at 6:00 p.m. PT / 9:00 p.m. Ramlethal's f.S is almost essential to her neutral, so much so that many choose to keep an non-deployed f.S equipped at all times outside of her corner game. Far reaching disjointed sword swing with good range and startup. Frightening Pressure: If Raven has 100 meter, he can do dash super > OTG stab super as a guts crush option. This is a work in progress so feel free to add players who you think may belong here NA: FlashMetroid/flash Stankboy/stankboys Kizzie Kay JP: Ain Nine the Phantom uses her large range and spells for setplay and space control. May is a mobile rushdown/setplay hybrid who controls space both on the ground and in the air with big, painful normals and obstructing special moves. : Pros: Cons: Screen Control: Bridget sports some of the longest reaching normals in the game, alongside Stop and Dash as a poke or as a delayed trap that allows her to hold her preferred space. Guilty Gear -Strive-Three weeks later, May is celebrating alongside April, extremely good air mobility, and her oceanic moveset. Great for pokes and long range punishes. Suffocating Corner Pressure: Bajoneto's secondary explosion in the corner allows Ramlethal to easily assert 41,466 1.21: 2K / 5K > 6H > j.236S / H > 2H > 214K > c.S (2) > 5D > 5[D] Corner 189 All Suffocating Corner Pressure: Bajoneto's secondary explosion in the corner allows Ramlethal to easily assert Great for pokes and long range punishes. Beats rolls cleanly where f.M does not, but 2U is a better punish thanks to its knockdown and Vira's setplay. They can easily accommodate Can combo anything if she has the right elements. : Pros: Cons: Neutral Princess: Great ability to control space thanks to her Beach Ball and Applause for the Victim mechanics. Guilty Gear -Strive- |OT| Heaven or Habbo Hotel Thread starter BackwardCap; Start date Jun 5, 2021; OT ; Discussion. But I didn't run to Twitter like this little bitch here. When someone switched characters, it retarded my progress and kind of sorta frustrated me. Guilty Gear -Strive- |OT| Heaven or Habbo Hotel Thread starter BackwardCap; Start date Jun 5, 2021; OT ; Discussion. I-No is a fragile aerial rushdown character who wrecks the opponent with mind-blending 50/50 mix-ups and low-profile moves. : Pros: Cons: Versatile: Testament boasts good zoning potential with their far reaching normals and Unholy Diver as well as solid up-close pressure with Stain State. When someone switched characters, it retarded my progress and kind of sorta frustrated me. But I didn't run to Twitter like this little bitch here. Against some characters with light weights or weird hurtboxes, Raven can have trouble ending his corner combos in knockdowns: dash super can be an expensive but stable alternative to those combos. Ramlethal Valentine, classified as a Shooting type, is a Brigadier who controls the mid-range with her two swords. She is a very mobile rushdown and setplay character that works well both on the ground and in the air, and specializes in charging at the opponent. Work against most characters of a selected weight or hurt box type; Guilty Gear Strive's input storage is very lenient, and it actually caters for any order of the buttons when kara canelling. Basic 2K / 5K confirm into yoyo setplay. It doesn't have much reward non-counterhit, but it is still by far one of Ramlethal's better pokes. The easiest way to find footage is to search for the player name in youtube with the title of "Guilty Gear Strive High Level Play", unless they create their own content which you can access. Testament is classified as a Balance type, and is a tricky zoner capable of controlling the pace of a match with their Succubus setplay and projectile-based neutral.